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Barotrauma supporter bundle
Barotrauma supporter bundle






Disallowed selling items in equipment slots. ID cards can be sold (as long as they're not in the player's own ID card slot). Allow selling items as long as their condition is over 90%.

barotrauma supporter bundle

light colors, signal component settings). Log when clients modify the properties of an item (e.g. Added the option to select the minimum number of players required on the server for traitors to become active to the server settings menu. Readjusted the attacks for the Husk and the Humanhusk. Wrecks are now properly initialized when spawned with "spawnsub" console command. The docking confirmation prompt is only shown when attempting to redock to the outpost you just left from. Clients are allowed to view the campaign map even if they don't have the permissions to select the destination or the mission. The campaign map is automatically closed if the submarine gets too far from the end of the level while the map is open in multiplayer. The game is paused when the campaign map is open in the single player campaign. User's helm skill affects engine output. Added directional markers that show the locations of the interactable NPCs in outposts. Hiding the inventory was confusing to many new players, and it was easy to mistake it for a bug.

barotrauma supporter bundle

The inventory of handcuffed players isn't hidden completely, just locked (with a tooltip that explains why it's locked).

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Added a verification prompt when trying to handcuff yourself.

barotrauma supporter bundle

Option to change the channel on the headset, making it possible to do things like secret communication on another channel or devices that react to commands sent on a specific channel. Overhauled mudraptor: new sprites, more varied attacks and heavier armor. New submarine, the heavy transportation ship R-29. The dirt and the decals can be cleaned with a special tool that can also be used to paint the walls. Added cleaning: decals are now persistent and water gradually dirties up the submarine's walls. Added gardening: four different growable plants that produce specialized fruits which can be crafted into different items, or just thrown about and splattered on the hulls of the sub. Fixed clients not receiving a message of their character dying if they die far away from the position they were last spectating, causing them to get stuck to a state where they appear alive but can't interact with anything.






Barotrauma supporter bundle